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Cool graphics! I appreciate the concept for the theme, although maybe you could have expressed it a bit differently, like which ailments each of the NPCs are going through. 

There's no way to heal (at least from what I played), so it seems like the fighting is just an inevitable fight to the death. It would be nice to have some more depth in the fighting. 

You do heal when you kill an enemy but if your in a large group of them then I understand you might not be able to tell and the colours of the enemies are mean to represent what colour their visions are but I forgot to do eye patches so I understand the confusion