Thank you for the feedback! I love making horror games and I'm glad to hear my ballsiness paid off.
In terms of the AI I actually originally planned to have the search radius reduce every time you collect a bell but due to the sudden passing of my cat of 15 years I didn't dedicate as much time as originally planned and I couldn't balance it properly. It's something I'll add after the voting concludes.
The flashlight is actually a psychological trick; because you have a tool you want to use it even if it's not particularly useful. Because you have a tool that SHOULD be useful but is actually detrimental it creates a duality in your subconscious because you're in a stressful situation and you want to use everything at your disposal, but using everything at your disposal makes the situation worse so it's mere existence raises feelings of anxiety. If you play a lot of horror games it's a trick that's not likely to work though. I originally had the bells less visible so that the flashlight would be necessary but it made finding them too frustrating for a game jam audience.