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(1 edit) (+1)

Fun little bullet heaven with the added mechanic of dying powering you up. Art worked really well and music was great (although the two tracks had some volume differences). The one thing I ran into was sometimes I would get some upgrades and not know why (I assume its a leveling system due to how it is in bullet heavens usually and I hadnt died at that point to get it so just having an indicator for it like an xp bar would be great so it doesn't randomly happen in the eyes of players). Overall was really enjoyable to play though

Thank you for playing and for your feedback !
For the upgrades, right now the player gets them every 30 seconds.
We didn't went more deeply into this mechanic, and now that you point it out, yes I think some sort of visual feedback would nice.
Also switching the timer mechanic to an xp system, seems like a way to go.
Xp could give a bit of RPG feels, that could fit the game really well !