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This is a remarkably ambitious game for a jam! I can't imagine how you implemented a grammar parser in 9 days.

3d models and animations are cool too!

Thanks! This was actually a 3-day jam for me as I only worked Sat/Sat/Sun, so to make up for that I reused the player character model from another game (Orbscure) and used a plugin to sort part of the grammar (like flagging verbs, nouns etc) and implemented the curses syntax on top of that.