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(1 edit)

I've been watching this Game's development and I really like it so far! It's a perfect adaptation of Juztplay's original concept. I love to see what this project turns into in just a few months!

I do however, offer some oddities and some recommendations for the next update:

Nari's Attack images (and only her attack images) have her missing her neck + she seems to enlarge a noticeable bit when she's in her attack animation, I know you're not the original artist of these images, but I still feel like I should point it out regardless.

Also, this isn't a big issue but: Maybe have it so that you can only press space to restart a match when it's over? Pressing space accidentally during a match is a small issue I have experienced.

On to recommendations: Add a Main Menu of sorts with three selectable options:

Start Button (Goes to The Character Selection)

How to Play / Rules Button (An area that explains the basic mechanics of how the Battles work 'N stuff like that, could be useful for any newcomers trying this & don't know about Juztplay's original)

Credits Button (Credits area for Juztplay + the Original owners of the OCs used in-game)

Also another small recommendation; maybe make the "Fight!" Text on the Character Selection last just a tiny bit longer? It seems a little quick to me.


That's all I have to say. Hope this helps!

(Edit: also I'm sorry that this is incredibly long)

(+1)

Thank you for the comment! 

Though it may seem that Nari's attacking frame is missing a neck, it is the just parts of her hair that blocks the view of her neck after I looked over at the other frames where that part of the hair appears to be in front of her shoulders. At least that is what I assume.

For the Space thing, yeah I'll definitely need to change that. Might as well do it when the match is over, in which I'll make a retry button for the mouse as well.

The Recommendations sound awesome and simple! I'll try my hand at implementing those parts of the game!