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The paths you can take and hide into are placed well, and each level has their unique setting, atmosphere and game mechanics. I enjoyed the visuals as much as I did with the gameplay (the dash feels great). The ending given after completing the game is also a nice touch.

The way it starts anew by having the items from the previous run remain on the same spot is also a good idea. I see that this game can be expanded with more levels (I don't know if it was intentional, but it seems that the bottom part of the starting area have enough spaces for other routes). For me it handled the theme, visuals, and gameplay mechanics (i.e. hide, dash, and collect items) nicely, so great work with this entry!

Thanks, I'm glad you liked it. The game was initially thought to have only 3 leves as there are 3 primary colours. But it is true that some people have said that the game is a bit short.