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(1 edit) (+1)

Very aesthetic, and the music is a banger, though could have used a control screen or something when first loading, I had no idea what was going on or how to move until I died. Once I figured it out and got into it properly it was a fun bullet hell, though after I died after playing properly I encountered a bug where none of the enemies reactivated, so the only bullets were sparsely coming from the right side with some fully safe spots, and dying again from that state didn't fix it. Also a health indicator would probably be good. If this bug and quality of life stuff could be ironed out I can see this having a lot of potential.

I've since made a version which schedules events in a far smarter way to avoid the bug you ran into, but alas I can't reupload :< Would you want to try a version with those fixes?

Sure! Trust me I've been in the same boat where I uploaded a game for a jam and then posted updated versions separately to give the player a more ironed out experience (or in one case a difficulty drop lol).

haha. In any case, I just uploaded a second version playable in html. Feel free to check it out on my page

(+1)

Oh yeah, that felt like what the game wanted to be. Very nice!