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Micro Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #348 | 2.647 | 3.625 |
Fun | #527 | 2.191 | 3.000 |
Graphics | #537 | 2.191 | 3.000 |
Overall | #549 | 2.130 | 2.917 |
Innovation | #571 | 1.917 | 2.625 |
Theme | #575 | 1.917 | 2.625 |
Game Design | #610 | 1.917 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every time you die, your shadows come to life to haunt you.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
That was a interesting Idea.
The beats in this shmup is incredible! I love how the bullets syncs to the BGM, and how satisfying it is to mash the keys for shooting. The colors did very well for the visuals too.
ahhhh tysm :) Y'all worked on a hype shmup too! let's join forces next time :> :>
Shmup good
ty vale!
Very aesthetic, and the music is a banger, though could have used a control screen or something when first loading, I had no idea what was going on or how to move until I died. Once I figured it out and got into it properly it was a fun bullet hell, though after I died after playing properly I encountered a bug where none of the enemies reactivated, so the only bullets were sparsely coming from the right side with some fully safe spots, and dying again from that state didn't fix it. Also a health indicator would probably be good. If this bug and quality of life stuff could be ironed out I can see this having a lot of potential.
I've since made a version which schedules events in a far smarter way to avoid the bug you ran into, but alas I can't reupload :< Would you want to try a version with those fixes?
Sure! Trust me I've been in the same boat where I uploaded a game for a jam and then posted updated versions separately to give the player a more ironed out experience (or in one case a difficulty drop lol).
haha. In any case, I just uploaded a second version playable in html. Feel free to check it out on my page
Oh yeah, that felt like what the game wanted to be. Very nice!
The pixel art feels has a very unique feeling for how simple it is. also, the death being a burden more than a setback adds a layer of complexity that becomes a nice twist to the theme.
ty adocii!
Pretty nice little bullet hell. The idea of your own deaths then working against you is a really neat concept and the limited palette worked nicely
I'm glad you liked it! :>
Loved the simple pixel art and fast paced music!
Thanks! <3