Hello Jeffawk.
Thanks for the feedback :) Sorry if this is not your kind of game.
The story is normal, there is none it is not integrated :)
I had done this quickly to test a system of dialogue bubbles which adapts itself to the size of the text and the automatic positioning of who is speaking. (For more easy to add Traductions)
After not sure, I must admit, that once the scenario is in place the dialogues are of a higher level because it is not at all my strong point haha :D
However, I note the comments and thank you for them.
I'm still starting to worry about the direction I've taken on the gameplay. At worst I could convert to designing assets in pixel art :)