"If there are two or more rules with the same LHS (in the same order!) possible, a random one of these is picked on execution. This also works for combinations of rules and transitions that have the same LHS."
is there a visual to this example- im a bit confused on it but sounds like a cool way to make randoms!thanks i tried it and it worked! visuals help! Is there a way to make it so an object can collect starting from top to bottom but not bottom to top? also, how can install any patches after i purchased it! Keep up nice work! PS that mario runner //platformer is sweet! Im trying to figure out how to make my own based on it..