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(+1)

Hey, this is a gem! Polished, fun game loop and great visuals and music. One of my favorites so far! 

It seems that sometimes I would take way too much damage from attacks, so I focused more on leveling up damage than HP. Either way, really cool concept of having the 9 lives.

Great job! 

I’m happy you appreciate the game.
About the hp,  we thought that the sensation of feeling powerful by killing enemies fastly was fun.
To go more into that direction, we decided  to lower enemies health, but in order for them to stay dangerous we made them deal a lot more damage.
So now the health mecanic has way less meaning.
Maybe, we should even erase it from the game.