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The design of the menus is on the spot and the gameplay is very engaging! I felt like a duelist carefully watching the foes steps to make a move - the game feel is great!
Now, I don't know if it was intended but at some point in the game I managed to glitch the snake boss and it stayed in the screen while I was fighting the other creatures, it was very interesting to battle multiple creatures at the same time. I just lost while doing this because the snake would attack me even if I was choosing an upgrade.

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Thanks! I was inspired by Dark Souls combat design, where you need to pay attention the the enemies animation before you make your move, and the enemies need to have a good anticipation before the frame attack. Abou the glich, some players are reporting about this one. The button to choose your reward spawn the enemy, but it is not being disabled after the first click, so if you click on it twice, it spawns more enemies than needed

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That's cool!
TBH this bug is very fun, could be a mechanic for another game, like you can defend against foes from various sides and stuff.

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OMG that's a great idea!