Oh by all means the advice was great! I'm a new Godot user for this game Jam. Just hopped over from Unity so any and all hints are appreciated. I'll be sure to keep an eye on the GUI for the next game I make with Godot. For the time being I've fixed the UI to work with the default resolution.
Also good idea on stacking lots of ceiling and wall curses! It's really cool to see people dig into the depth behind the generation for my systems.