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Bummer! It's likely poor performance :/  I built it on a pretty hefty rig and it seems the lighting/shadows is causing the character to move really slowly. on other machines. He's actually quite agile. Really regret not adding an option to disable the performance hitters. Really sorry about that, but thank you for playing. I'll be posting a video to show normal gameplay.

Thanks for the compliment on the procedural vines! Considering packaging and uploading to unity asset store for others to use in platformers.