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(3 edits) (+1)

Love the addition of the perks and new cards I saw so far btw (e.g. 'love' and '+1 every time you use it')! I think it was also a wise decision to make the 3 bombs more expensive.

It became much harder at the start though, I might have to find a new balance there, but I have the feeling you run out of energy too soon and it's a bit too much based on luck whether you make it. However, I just played it a few times now, so maybe I'm too early with my feedback. As soon as you have a perk it becomes more manageable.

Did you remove the 'refill energy' card btw or is it just more rare now?

(+1)

agree ! the new update bring lot of new interesting mechanics but also lot of difficulty ! still a really great game tho

(+2)

The 'refill energy' card seems to be one of the cards you can unlock with the 'unlocks after 3 levels' card. I miss the Refill Energy cards being in the normal pool of cards though! I agree that it makes the early game much more difficult and up to chance.

If that's where it is, they should probably tell you what card you're going to unlock. I only ever took one of those cards and then I swapped it out before it even unlocked because it was dead weight in my hand