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NOOOOOOO FLUFFFLN'T!!!! :'(

The puzzles are very clever, and the difficulty ha a nice curve. I really enjoy the fact that new mechanics are discovered, and used through each levels.  The rotating ball is a nice touch for player feedback. The shadow of Fluffn't near the tombstone is a nice idea. And the change of filter color is clever too. Overall, everything works well together, with great ideas along the way, and the game is a pleasure to go through!

I would say that a nice improvement would be to work a little bit on the sound design. Adding a sound when the tombstone is teleported could be fun for example!

Solid entry there!

Thank you! Definitely, I neglected SFX a little bit and ended up scrambling last minute.

Thanks for playing!