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I appreciate you playing and I appreciate the feedback!  I have seen all of the GDC talks on Celeste and level design and probably 200 other videos on level design and platforming as well as all of GMTKs videos lol.   I watch a lot of YouTube. while I am bored at work.   My game does have coyote time, it was one of the first things I build into my platformer character controller.   I do agree about gradual introduction, but its a game jam so you have a little less time to play with that.  I only had time to get 5 levels in and this is only the second game I have ever made so I mismanaged my time a bit due to some IRL stuff that came up.  

Thank you for taking the time to write the detailed post.  I really appreciate it!