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I still see it as begging, but you are of cause welcome to call it something different. I think the main issue is that we are not very good at telling people what a game jam is, and what we as community aspect from you when you take part of a game jam.  Often there is a way to big of an focus on the game development part, but not so much on the community/feedback part. And it's not just an issue here, it's also an issue in LD, and most other game jams. It has become more and more a fight to getting attention. This also happens because more and more people do not seem to be playing and given feedback (or at least not very much), and they still expect that others plays their games.  

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thats heading into a bit of a different problem but yeah I agree with you on that one. The marketing is very development focused and instead it should be clearly communicated that its expected that you also check out other games along with that. Currently its limited to 1 line in the brackeys front page and that doesn't even mention the community part, just some information that won't get their game played at all even though it says it will. > "make sure to play a lot of games, so your own game has a higher chance of being shown to others!". If theyre referring to just playing that does nothing, same with rates unless you spam rates and get to most karma. The marketing should instead mention stuff like if you participate in the jam its expected that you go out and leave some feedback on others and there's a chance they return the favor so people who come in see that and can start doing it so there's less risk in random sorting. Marketing and community is a huge part of game development and it should be treated as such