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Really cool visually.  Small issue with  the aiming, if you aimed right at the center of the object the bullets would all fire below.  Probably something with the way unity calculates the mouse position.  Not game breaking at all, just wanted to point it out just in case you make something in the future that needs more precise shooting.  Great job!

I will keep that in mind next time I work with the mouse aiming. Thanks for the feedback!