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(+1)

Thank for the feedback! I know, right? I thought I had good sense of direction in mazes until I started testing the first levels. And the walls having all the same texture doesn't help at all.
About the items, I wanted to add a store where you could sell them and buy some other useful things. That would have been the 'Faustian bargain' wildcard, but instead I spent more time polishing some mechanics that were a little buggy before, like the stamina bar and climbing walls.
For picking up the items I decided to go for the automatic pick-up because it seemed easier for the player, especially for items lying around when escaping. But now I think that manually picking up items would be better, so I would not need the work-around I did for placing it in front of the player, and it would make the gold idols at the end easier to pick up too.