A game where where two groups of people play separate "games", yet connected and intertwined: exactly as children and parents.
In the Lay Foundation phase, the Vocation and Fascination Traits about Parents and Children respectively are unexplained. Was this intentional?
I like how the Lay Wall phase is crucial in determining the tone of the game - especially the roll of the dice.
My most significant doubt is about Parents since the Phases are counting on a tension between the two which doesn't seem to be necessarly built. If the happy couple scenario isn't expected maybe some other trouble is needed in the earliest phases.
I especially appreciate how clearly the game is written. Good job!