and I have been playing your game most of the day its amazing and I liked the way the particles where moving towards the shrine/church I hope you can tell me how you achieved its kind of cool effect it made your game to stand out and the sfx where nice and matched the game well
Viewing post in For The Church jam comments
I'm really happy to read that !
I feel you, art was and is to this day my weakest point. I mean of course today I'm finally able to produce something pretty, but there's definitely a long way to go still, I'm way more of a programer than anything else :)
For pixel art I believe that I followed this guy back in the days: https://www.youtube.com/playlist?list=PLmac3HPrav-9UWt-ahViIZxpyQxJ2wPSH
However there's probably better playlists now, since it was 3 years ago.
For the soul effect, I'm spawning a soul where people die and programaticaly lerping its position towards the shrine according to a curve I setup, nothing really fancy hahaha