Cool little silhouette-style sidescroller.
Pros: great art, sells its concept well, good use of theme, helpful tutorial, cool monster design.
Cons: movement is pretty janky, the gameplay is fine but it gets a bit stale with only one attack, the boss fight feels a bit clunky since the only real meta is "run in, attack once, run away to get high enough to jump over the attack", the existing sound design was good but I'd have loved to hear more of it like creature sounds, impacts, etc.
Overall it's a really cool style and one of the more unique games I've seen, I'd love to see it updated post-jam because I think with more polish to the movement, more enemies, some extra sound design, and a couple more attacks this has potential to be a really fun game that I would personally play in my free time.