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(+1)

That cat was very cute. I am so glad there was a little mew button for the player, and same goes for the ball of string. I appreciated the little cat elements that were just for their inherent fun, rather than being part of the overall goal. It was very clever coming up with all the different ways to die to progress, great job with that! The only death I did not understand was the ticket collecting one. Also nice music and instructions and everything. Felt great to play!

(1 edit)

Thanks! We wanted to make it that the cat to really act like one! so if you leave the keyboard long enough, our little friend starts to clean itself and event fall into sleep. For the last 2 levels we couldn't find enough time for explaining them. So let me clarify it here:

The level 8 is about collecting the food that are harmfull to our little friend. So when we collect enough of them we die by food poisoning. 

The level 9 is pretty much self explaining itself but it could be better if we could add a new dialogue for explaining what to do. 

to be honest we kind of run out of ideas for the last levels 😅