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(3 edits) (+1)

Yoooooooo this is so goood. I love the aesthetics and the player ‘death’ is great! Music fits so well.

I really like the speed effect on the sides of the camara, really makes it feel like you are going fast.

The placements of items feel a bit too linear, I would add more ‘rewards’ to the sides so the player feel more motivated to not stick to the middle

What engine did you use?

(+1)

Thank you for the feedback. I had plans for more items and multiple routes the player could take, but had to simplify the game because I was running out of time.

I used Godot 3.5.

(1 edit) (+1)

oooo yeah I thought I recognized that audio glitch haha, I also use godot and had that issue. On expensive operation the audio bugs out on html export :/

I had to add significant delay to the audio for it to not glitch when I was comparing images on my game