Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

enemies not being affected by time slow is a super cool idea!  Some advice: I'd recommend looking into tilemaps in the future rather than just using a stretched out sprite.

(1 edit)

Thanks!