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World of Glitches's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 2.571 | 2.571 |
Special Feature Implementation | #32 | 2.786 | 2.786 |
Gameplay | #34 | 2.286 | 2.286 |
Theme Implementation | #39 | 2.286 | 2.286 |
Overall | #39 | 2.333 | 2.333 |
Fun Factor | #40 | 2.214 | 2.214 |
Graphics | #45 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme is that when you receive the special object, buttered chicken, the slow down in time only applies to you, making it easier to be killed by enemies.
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Comments
Interesting game! But there is no speed limit and I flew off the map a few times)
The jump goes really high, and it can be a bit hard to tell where you'll land at the end, and the wall jumping can be abused to cheese the levels. Besides that, though, this is a solid game with an interesting concept. The time-slow-down mechanic was pretty helpful!
Thanks for your comment! I agree with you that the jump needs to go lower. However, I like the wall jump because secretly I would like people to speedrun the game
Interesting ideas here; the way the powerup works feels really unique and nice to play with. The only issue I had was that your jump seems huge. On my first go, I flew across the whole level and ended up falling into the void for the rest of eternity. Besides that though (and lets be honest, I'm most at home falling through the void for all of eternity), pretty fun game with a cool mechanic.
Thank you! I agree the jump feels too big. As someone else suggested, I should probably also have a restart-level button so that you don't fall into the void forever.
enemies not being affected by time slow is a super cool idea! Some advice: I'd recommend looking into tilemaps in the future rather than just using a stretched out sprite.
Thanks!