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Good thing my employer pays me cash immediately for every enemy I destroy. That way it's available for my "friend" to take and spend when I die! :) A little hearbreaking to see them loot me like that, but I find comfort in knowing that my "friend" has a "friend" of their own!

This was fun to play and get to a more comfortable firing speed. I'm not sure how many waves there are, but I don't think I got past wave 6 even with all the stats maxxed. Would've been cool to have a carrot in front of me, to let me know how close I am to beating the game (e.g. some indication of how many waves remain). Liked the music. Glad I could hold down the space bar instead of tapping it for every fire.  Nice job.

Perhaps I should have counted down waves instead of up. Wave 6 is the last (does say on the game description page :P, but literally no one reads those, I'm no exception there :P).
Do need to employ some classic Space invaders tactics to win, such as firing up, through the deffences,.. or simply leading the attack and firing in front of them. Had contemplated giving even more lives, but through game testing I felt 20 left enough of a challenge to feel a sense of achievement through winning.
Yeah hold for fire was a must I felt, especially when getting the fire speed to max :P.

thanks for playing and commenting, much appreciated.

(+1)

Haha, you're right, I should've read that description. The difficulty seems fair, knowing level 6 is the last level. I'm a casual/weaker player than the target audience, probably, but I could have probably survived after a few more plays.  Thanks for the tips!