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Lovely Scifi space! I have tried a few FPSs on here and this is the first one that actually runs smoothly on my computer. Did you do something to optimise the code/file size? Or perhaps some magic when exporting to WebGL? Anyway, I tried a couple of times to shot the red blocks, but didn't get far. Then I tried just running from room to room. Got further but died just the same :-) Fun but might be a bit difficult, at least for me. I also noticed the mouse speed was quite slow. What I mean is a had to swipe the mouse quite a bit to turn and aim. Overall though impressive entry! 

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There was difficulty and sensitivity option in the main menu.
Also about the optimization, yes I did. The rooms are randomly generated maze but only 3 rooms are actively rendered at most.
The algorithm looks for the room player is in, checks the other rooms that are connected to it, and draws only these rooms.

Impressive stuff!