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Wow thank you for so much feedback! I’m glad you enjoyed it. I see a lot of people complaining about the intuitivity of the crafting system, but it’s just because I didn’t have time for making anything more advanced. Animals pushing you away is indeed intended. As for the stage 2, it’s because the WebGL build does not register keyboard inputs, because the corresponding float values are too low (I figured it out few hours after the deadline). So your ship just stands still all the time and you can’t explore the sea or find fish.