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(2 edits) (+1)

I thought the controls were tough but also rewarding when you're able to break an object, really solid physics too. I was definitely wishing the camera could be attached to Coots to get a better view of things but its understandable why it was static. Really good work guys!

Thank you for trying it out and leaving a review! We definetly wanted a more dynamic camera, maybe like the goose game.
But also originally wanted the POV to be from ludwigs camera, but sadly ran out of time.