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Great! :-) Nightmarish. I put the gems in place, then... I won't say what happened, but I wasn't sure if that was how it was supposed to end... On the technical side this was impressive. The visual style was very solid and smooth for 3D spaces in a browser. How did you get that effect? And, did you optimise the game in any particular way to make sure it worked online? 

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Thank you so much! In the WebGL version it ends with a black screen instead of a cutscene for some reason, so that was not how it was supposed to end, but oh well. I guess I got the effect by just not using textures. I did not optimise the game to make it work smoother online.

(+1)

Cool! Thanks for the tip on textures. I could still hear footsteps on the black screen, so I walked around for a bit, kind of worked with the surreal feel. :-)