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Outstanding! The only thing I was missing was the menu/pause, but now I rather think that it was me who wasted time on these things :D Gameplay and presentation are absolutely 6/5. Losing Coots the first time broke my heart tho.

Also, I've discovered an interesting tactic where it becomes more profitable to hold Coots in place than let her slip out of your sight and get wasted. Maybe potentially it would be nice to add some visuals to the place where Coots is hiding? Maybe even as a difficulty setting. But yeah, I can easily see how this can be a full-fledged game with different recipes and pets ruining them