I just shoved coots in the corner and won, then tried to play bug free but coots got stuck twice
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Cooking with Coots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does it fit the theme? Could you finish it in 10 minutes?) | #7 | 4.419 | 4.419 |
Presentation (how good does it look and sound?) | #27 | 4.194 | 4.194 |
Originality (how interesting and unique is it?) | #33 | 3.903 | 3.903 |
Gameplay (how fun is it to play?) | #42 | 3.548 | 3.548 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Cat Cuisine
Git repository
https://github.com/lucaszilke/LGJ.git
Comments
Cute game! I really like the visuals, the coots sprites are super cute. Gameplay is simple but keeping coots in line defiantly makes it chaotic. When she steals eggs from the table the physics sometimes go a bit crazy, which did result in her getting stuck under the table. Overall really great work!
Great concept, but the game also broke for me as soon as Coots jumped on the table. Definitely the best 3D game visually from everything I've seen so far this jam though!
Omg coots don’t go into the oven! Fun little game, congrats for your entry!
Graphics, presentation, and theme adherence are incredible! Having multiple things for Coots to mess with really adds a lot to the game because you constantly have to pay attention to him, otherwise you'll waste too much time trying to find what he's messing with. Excellent work!
Y'all really nailed it with making Coots feel cat-like. You think you are keeping track of her, you turn around to grab an egg, turn back around and they disappeared into some cabinet.
The art of this game is also great. I love the use of 2D in a 3D environment.
Overall great game across the board
Outstanding! The only thing I was missing was the menu/pause, but now I rather think that it was me who wasted time on these things :D Gameplay and presentation are absolutely 6/5. Losing Coots the first time broke my heart tho.
Also, I've discovered an interesting tactic where it becomes more profitable to hold Coots in place than let her slip out of your sight and get wasted. Maybe potentially it would be nice to add some visuals to the place where Coots is hiding? Maybe even as a difficulty setting. But yeah, I can easily see how this can be a full-fledged game with different recipes and pets ruining them
this is just such a feel good experience, love what you did Lucas! :3
This game looks amazing, like hot damn. The gameplay loop is a cool idea, but the game broke for me so I wasn't able to complete it.
At first, I thought I'd be afraid of Coots, but now I'm gonna have nightmares of Ludwig.
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