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I sure do love a roguelike. I did a few runs (didn’t actually beat it) and had a lot of fun.

I feel like the stats might need some slight tuning. At one point I got caught into an infinite battle with a mimic, where I would nine lives and lick wounds back up and it would regenerate, I didn’t see a flee button so I eventually gave up. This was after I put all my points in accuracy after feeling like I missed way too much so I guess I couldn’t do enough damage to get through the mimic. Possible I’m just bad at the game!

Either way, I had a lot of fun. I like the mix of classic roguelike dungeon crawling and that pokemon-esque style of combat. Great take on the theme!

Thanks! Yeah I thought about adding a flee option too late into development. But if I expand upon this in the future that's definitely on the list haha. Glad you had fun with it regardless!