Good stuff
Thought here's a big lack of readability on your attacks and enemy attacks that makes it a bit too frustrating.
not sure if its on purpose but attacking up and down is hard because you aim sideways if you stop holding up.
generally with short jam games it can be good let people continue from the round they're at as its pretty frustrating to keep restarting so most people won't complete it, but its a design choice if you want to keep it hard