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The game has a nice atmosphere.  Good colors, music, and sound effects working together.  I like to imagine that the cube had red eyebrows.

The biggest area to improve is the camera control.  The rotation is very sensitive which makes it hard to look around naturally...instead you need to look around carefully. 

With all the pickups around the map, it was hard to know that the lantern(?) models where just there as decoration or for light.  I did try to collect them and fell through the world.

I had a cache of power-up message, but didn't really see where that landed....or was it just a bunch more pickup add to the map?

The maze level is easy enough, but a little disorienting due to the high walls compared to the airy feeling of the main map.

Good submission.

That is some good feedback! I especially need to explain the cache of upgrades and what each upgrades do. And yeah in the Unity Player the camera control felt normal and uploading it to Itch seemed to multiply it by 2 haha, so ill have to keep that in mind next time I upload! Thanks for playing!