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nice work. love the mechanic of switching between ghost and human. i got stuck on the level with the first rose, the jump angles were very specific and i did get almost to the end one time but i screwed it up and had to start from the beginning. maybe a check point there when you turn human again half way through the level would have been helpful for me. also, loved the music! 

Thanks for the feedback! I was rather following the celeste design philosophie, so I didn't really considered them since they wouldn't fit into the game, but I might reconsider it or remake some level.