This is the best game I've played of the jam so far. Deceptively deep little game here. I spent an embarrassing amount of time playing this. Great job to your team. If only two people worked on this all I can say is "wow".
Comments:
- The adventure part of this game is really where this game shines. The fact that there are places where you can go until you level up is just *chefs kiss*. It made me want to play more, and made the collection necessary. And the map! This game wouldn't have worked without the map! Nice work.
- Combat was pretty fun, but in my opinion, this is where the game lacks the most. I was already not challenged by the enemies, by the time I upgraded my weapons, I was a god.
- A boss would have been perfect! I would have even sacrificed some other stuff in the game for at least one boss.
- Great UI. The little fade transitions felt nice, selling things at the shop really gave that feeling like, what was my "catch" today. So rad!
- Only gripe is that you should have a counter for fish, not just money. At first I was so lost if I was doing anything or not, cause I just had a huge fat zero in the UI even though I felt like I was doing something.
- And also great work on the extra material that went along with the game! Without the explanation of controls and game world on the itch.io game page, I wouldn't have understood the game and played it as much!
I got every fish in the collection except fish #1, is that the golden fish???