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I tried the emulated virtual machine and the video can skip ahead by a fraction of a second. I tried the SDL approach and I can't get it to load.

$ ./launch_sdl.sh luajit: error loading module 'lua-db.lua_db' from file '/home/dave/Downloads/lgj2019/lua-db/lua_db.so':
        liblua5.1.so.0: cannot open shared object file: No such file or directory
stack traceback:
        [C]: at 0x55768af820a0
        [C]: in function 'require'
        /home/dave/Downloads/lgj2019/lua-db/init.lua:8: in main chunk
        [C]: in function 'require'
        /home/dave/Downloads/lgj2019/engine/engine.lua:1: in main chunk
        [C]: in function 'require'
        ./launch.lua:2: in main chunk
        [C]: at 0x55768af2c1d0

(2 edits)

Oh, it looks like my Libraries link against liblua5.1(Which is ABI-compatible with LuaJIT), which I guesss you don't have installed. Try installing liblua5.1-0 from your package manager. I'll try to release a fully portable version later today(One that ships Lua + Libraries as well).

Oh, and thanks for your testing!

I installed the package and the game played. I was spending time exploring the world. It felt like there are multiple paths through the game.