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I tried the game from my office PC (Ryzen 2600 + GeForce 210 GS) and it went totally out of hand. Good thing nVidia driver didn't fall due to GLES3 usage (as it usually does in Unity\Godot games). But old GPU users still has to suffer. And oh we surely do! 

GeForce 210 GS have relase date 12 years ago, construct 3 have only few year, i think this is reason, hard to say

It's most likely about culling. Options like glDisable(GL_CULL_FACE); might do the trick. It's if you actually want to support something as old as GeForce 2**\3**, Intel HD 3000 and Radeon HD 4***. I wouldn't complain if you don't.