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Great job with this! Like some of the other comments, I wasn't able to finish due to the 6 card bug, so I'll just comment on what I was able to see.

I like a lot about this project, the art, the transitions, the types of cards (riposte is sweet), the variety of tiles you can land on, and the cat and mouse theme are all wonderful. It's a very nicely done project that I can see easily being pushed into a full game if added upon.

If I had to critique something it'd be the colors. They are all really really saturated, if that's what you wanted then forget I said anything. I just think that de-saturating certain colors like the green in the grass in the overworld would help keep things from getting noisy and also help you draw focus where you most want it. That's not to take away from the very charming pixel art work here.

Really nice job on this!

(+1)

I really appreciate the tangible, specific feedback! I'm no artist, and I often find myself investing in strong, vibrant colors whenever I use pixel art, for some reason. I think you're right; reserving that vibrancy for the core items that I want to draw the players' attention seems more important, and like a great idea.

Thanks for playing, and taking the time to give feedback!

I'll push out the bug fix as soon as I'm allowed, dependent on whether or not bug fixes are allowed after the submission deadline :)