SRPG Studio Project Public Survey.
(Gameplay)
A) I wanted to create a good level dessing.
On a scale of 1 to 10, how well did I do?
1. Poor level, there are lot of empty spaces and the level don't help at all in the strategy gameplay.
5. Not a bad dessign, but it has his flaws. Maybe you must invest more time on it next time.
10. They are incredible well performed.
I belive I score at a 7.
B) I wanted to create a steady difficulty curve that grows alongside the combat
1. Wow, it was too difficult or too easy to complete. There is really not curve.
5. Early chapters tended to be more difficult, later chapters were too easy.
10. It's perfectly balanced, I didn't have any issues on beat the game.
I belive I score a 8
C) Which map do you lie the most? just say the number.
1. Goblin ambush.
2. Catacombs.
3. Deep in the cave.
4. Last battle.
D) It was difficult to know what to do in each map?
1. Dude, i just killed all enemies on the map because I thoug that was the objetive.
2. In some maps i didn't know how to bet them.
3. Not a problem at all.
E) Have you miss any reclutable character? In the final batttle you must have at least 5 characters.
1. Wait what? there are more than 3?!
2.I thoug only 4 where the characters playable.
3. I found all and has no trouble to know who where them.
Let me your thoughts :)