First time playing, with controller. Played thirty minutes, up to obtaining the crossbow.
Here's a bunch of things I noted down while playing:
Good responsive UI, good settings, but lacks character.
Needs a dash sound, dash feels very lifeless.
Punching feels useless, I can't connect any hits with it, probably teaches bad habits. It also makes it hard to see the grab concept.
Needs an earlier explanation for the lock-on mechanic, first fight is very difficult for a new player without it.
Nice day-night cycle animation.
HP regen is in a strange place. Not fast enough out of combat, but not slow enough that I would prefer drinking soup.
I first thought the goal indicator was a sun of some sorts. Could be clearer.
Very high initial levelup cost (800) normally such games allow you to level up more earlier on. Also, I must be missing something since I never figured out how to actually increase my stats in the menu.
The ambush got me, nice enemy placement all around.
The UI of the chest is very unclear. It took me long to figure out the way it worked, and that I could equip a lot more soup.
Poisonlads just go for a swim and drown. I ran past the other ones, because fuck those guys.
All in all, it's a pretty fun game, but not my thing. I don't think I got far enough to give a decent critique.