To put the newest monthly status update in the proper perspective;
Another month on top of 4 years worth passes by, which means it's time for the traditional monthly run around! Hello, I'm Stencilbits, please pay attention to me as I try to stay relevant. As mentioned in the dozens of posts before, I have been sidetracked spending my free time on other things even though I keep saying I am working hard on the game and the game has been mostly done for years, so here is another garbage monthly render for you to laugh at as I continue to make believe I am still actually making a game.
My contributions to the Godot engine did not go as planned, and as a consequence the Godot engine is now being tested and retested, with developers set to now produce monthly excuses and never touch the engine till the end of time. Some of my work ethic must have rubbed off on them. That means I can focus on other tasks, and by other tasks, I naturally mean like planning more excuses for Offcuts 0.4 for many more months to come. The remaining tasks are the same as always, more checking even though I have been checking for more than 2 years now as 0.4 release fast approaches. Yes, it's been a while, so I need to double-check if my build has been checked and then I will need to triple-check again next month just to be sure.
The rest of my post is copy pasted from every post the last 4 years for those who are a bit slow still haven't caught on that I ain't actually making this game. See you in the next post, and thanks for staying signed up on my personal blog where I get to pretend I am somebody and not another dev with the work ethic of a corpse.