Am I missing a menu or so, I don't find any option to save the game or buy stuff with my money?
With that out of the way, I played for half an hour or so (tutorial + five dungeon runs):
- Very juicy main gameplay, feels good to quickly move through the dungeon. But I'm not sure the timelimit is actually needed. Timelimits generally put people off, and you can work with a positive reward for quick completion instead. For what it's worth, I mostly got killed by enemies anyway.
- Is dodging random? Because I don't see the point against charged attacks? Let say the enemy charges once, dodging means on 1x (50% times 2x) damage, while attacking means you also do 1x damage but get 2x damage in return. Seems the same to me, even when not taking into account that the enemy can charge again. If you want to lean into the timelimit, it would make more sense that the enemies would have tells for which side you need to dodge to.
- Levelling up seems too slow, especially early I'd prefer some quick levels to make it feel as if I'm making progress. I didn't level up once.
- Framerates seem really low in the framerate display (often around 20 when loading new dungeons), but I only encountered noticeable slowdown when starting the fight with the ratking.
- Finally, why is this in RPGMaker? You are shooting yourself in the foot. Just use Unity/Godot and make the game in that. I can't imagine the pain you are subjecting yourself to.