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I like the cel shading (is that what you call it?) on the art. The controls felt a little floaty, but are intuitive nonetheless. It felt difficult to actually hit anything. Do the missile follow targets? or do you just need to be really good at aiming? I got killed and didn't see the enemy missile coming. I think it's a cool game, especially since it appears to be written in OpenGL

The missiles only follow targets if you keep them in the big circle in front of you and maintain the lock. It's not explained anywhere in the game, so good to know I need to do that for the next version. Thanks for the feedback!