Great animations and art style.
minor UI things I can't help but point out:
- on your confirmations you have 'yes' on the left and the 'no' option on the right. Generally people expect the 'yes' option in UI to be on the right when confirming a choice.
- My first instinct is that a mouse click should advance dialogue.
I think instead of a tutorial that threw all of the mechanics at me at once (way too much to process) I would have rather learned by play through the game and just having mechanics introduced one at a time in levels.
The platforming feels crisp and satisfying!