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checked this thing out, I see it's a early prototype and for that it has potential. I like the audio. The fact that she's naked reminded me somehow of Kingdom Death: Monster, of course I don't know what you have in mind for this but something in a similar universe would be awesome.

The controls: I like the combat, it feels snappy, plus the munchy sounds make it fun to punch enemies. The camera movement is unique but you get used to it quickly. There are some instances where the camera is just showing the obstacle, I think this is hard to get right but it is a good start for what it is. Maybe damping when it would be too close to a wall and avoiding the obstacle moving upwards would be a idea.

The graphics look very placeholder, I guess that's not a surprise to hear. The model has some crazy walking animation, what happening with her hips ? lol
I think it only has the training mode, I wasn't able to do anything else but training.

You're the first to catch the KDM plagiarism influence; it's definitely a major inspiration, though it's just gonna be an action game with no monster hunter/settlement management/party stuff.

Camera's a work in progress, yeah, and, well, animation is hard. ;_;

Decent-ish animations are a goal for next demo day.

You should be able to select whether the enemies are punching bags, or if they attack the player, orb or both in the mode select menu screen. If you mean as opposed to a story mode, then yeah, there's just pure fighting in the one scene.