played for a bit, I like the fast pace, reminded me of a fps from the past that I forgot the name of. Enemy design is really cool. I stopped playing because I died twice in the same spot, when picking up the red key card, she just fell into a hole somehow, that frustrated me and I stopped. Love the secrets, you get the rocket launcher as a reward for exploring corners, excellent! Graphics needs to be a tad more grimy, don't know if that's the official term :)
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Thanks for playing!
I stopped playing because I died twice in the same spot, when picking up the red key card, she just fell into a hole somehow, that frustrated me and I stopped.
I promise not to be this much of a dick with the level design when it comes to vital stuff like keycards. At least in this game anyway, heh heh.
Love the secrets, you get the rocket launcher as a reward for exploring corners, excellent!
I plan to have these as tracked secrets like in the Build Engine games too, I hope to have each map have at least half a dozen of them.
Graphics needs to be a tad more grimy, don't know if that's the official term :)
I'm mostly a programmer so I don't know any official term either. I know what you mean though, I particularly want an uglier concrete texture to use on this map.